Upconverted Defense Frigate

Warhound-class Frigate
Tech Level 12

2e conversion and quasi-reimagining of the Defense Frigate which appeared in 1e’s Supplement 2: Traders & Gunboats.

Description Tons MCr Notes
Hull: 800-ton N/A 40 Hull 320
Armor: Crystaliron 120 24 Armor 12
P-Plant: 900pp 60 60 TL12
M-Drive: Thrust-5 40 80
J-Drive: Jump-2 45 47.5
Fuel (Jump) 160 N/A
Fuel (Power) 12 N/A 8 weeks of endurance
Fuel Processing 12 0.6 240-tons/day
Bridge 20 6 Holographic Controls
Main Computer N/A 5 Computer/20
—Intellect N/A 1 N/A
—Fire Control/3 N/A 6 Rating 15
—Jump Control/3 N/A 0.3 Rating 15
—Evade/1 N/A 2 Rating 15
—Maneuver/0 N/A 0 Rating 0
Sensors (Imp.) 3 4.3 +1 to Sensors
Weaponry:
—Fusion Barbette 10 8 5d6 plus Radiation [x2]
—Missile Barbette 10 8.5 4d6+16; 25 Standard Missiles/barbette [x2]
—Triple Turret (PL) 4 22 2d6+4; 3x Pulse Laser-12 (Acc+HY) [x4]
—Magazine (Missile) 20 5 240 Standard Missiles
Stateroom: Single 20 2.5 Single-bunk quarters [x5]
Stateroom: Double 72 6.5 Double-bunk quarters [x18]
Common Areas 23 2.3 Space for facilities and such.
Flight Deck 120 24 60-ton Full Hanger
—Light Fighter [x6] 46.8 Pew-pew fighters!
Armored Bulkheads 19 3.8 -1 Severity to P-Plant, M-Drive, J-Drive, sensors, and
weapons
Armory 2 0.5 Contains power armor and such.
Medbay 4 2 5x patient capability
Workshop 12 1.8 +2 to Mechanic checks for up to 4 individuals
Cargo Hold 12 0
Total: 800 369.36 -10% for standard design

Maintenance (monthly): 31,000cr
Life Support (monthly): 100,000cr
Crew (monthly): 152,000cr (41; captain, XO, three officers, three pilots, navigator, five engineers, three maintenance crew, one medic, one administrator, sixteen gunners, and six small-craft pilots)
Power Requirements:
—Basic Ship Functions: 160pp
—M-Drive Power: 400pp
—J-Drive Power: 160pp
—Sensor Power: 4pp
—Weapons Power: 92pp

Upconverted Defense Frigate

Space Raj Halvagor Juumanistra